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Sunbracers

Warlock
SunbracersWarlock

Showcase build for a generic Sunbracers build. A great way to play Warlock in PvE.

How This Build Works

A charged melee kill is needed to proc the SunbracersSunbracersSunbracersIncreases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time. effect where you are able to throw at most 5 Solar Grenades. A very key thing is that if you are in the air, because of Heat RisesHeat RisesHeat RisesYou can fire weapons, melee, and throw grenades while gliding. [Grenade] : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy., you will gain a third of your melee energy on every kill, so be sure to activate Heat Rises before you go into the air by consuming a grenade.

Stats to Target

resilience
recovery
intellect

Exotics

Aspects

Fragments

Build Performance

Versatility9/10
Ease of Use6/10
Survivability6/10
DPS9/10
Crowd Control8/10
Buff/Healing/Support4/10
PlaystyleBalanced
SoloBalancedTeamplay
Raids
Dungeons
Nightfalls

Key Exotics

Sunbracers

Sunbracers

Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time.

Key Aspects

Touch of Flame

Touch of Flame

Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.

Heat Rises

Heat Rises

You can fire weapons, melee, and throw grenades while gliding. [Grenade] : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy.

Key Fragments

Ember of Resolve

Ember of Resolve

Solar grenade final blows cure you.

Ember of Searing

Ember of Searing

Defeating scorched targets grants melee energy and creates a Firesprite.

Ember of Benevolence

Ember of Benevolence

Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.

Ember of Empyrean

Ember of Empyrean

Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Key Mods

Ashes to Assets

Ashes to Assets

(helmet)

Gain bonus Super energy on grenade kills.

Firepower

Firepower

(arms)

While Charged with Light, regain a portion of your grenade energy when you use your grenade, consuming one stack of Charged with Light.

Bolstering Detonation

Bolstering Detonation

(arms)

Grants class ability energy when you cause damage with a grenade.

Momentum Transfer

Momentum Transfer

(arms)

Causing damage with a grenade reduces your melee cooldown.